Because there’s a lot to learn about Blender, you’ll be glad this book takes it step by step. First, you’ll learn to install Blender 2.48 and think the Blender way. Then you’ll start creating 3D objects and setting them in motion with animations and rigging. Soon you’ll be texturing with Blender, rendering with Blender, and sharing your creations. You’ll learn how to:
- Create almost anything with meshes, save time with the Mirror modifier, and use Blender’s secret weapon, Dupliverts
- Understand texture mapping, know when to use which type of lamp, and use radiosity in animation
- Work with curves and surfaces, and add color, shades, texture, and reflections
- Rig your characters for animation with shape keys, hooks, and armatures, and understand kinematics
- Navigate in three dimensions
- Make your animations more believable, and let Blender do the animating for you
- Use the video sequence editor
- Export, render, composite, and edit for output
You’ll even get tips on common problems new Blender users face and how to avoid them. Blender For Dummies will have you creating eye-popping 3D animations before you know it!
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Keywords: 3D animation, features of Blender, learning Blender, UV unwrapping with Blender, texturing with Blender, skinning with Blender, rendering with Blender, using Blender's features, simulation tools in 3D, rigid body in 3D animation, fluid in 3D animation, softbody dynamics in 3D animation, creating 3D objects