Furht, Borko
Handbook of Multimedia for Digital Entertainment and Arts
1. Personalized Movie Recommendation
George Lekakos, Matina Charami, Petros Caravelas
2. Cross-category Recommendation for Multimedia Content
Naoki Kamimaeda, Tomohiro Tsunoda, Masaaki Hoshino
3. Semantic-Based Framework for Integration and Personalization of Television Related Media
Pieter Bellekens, Lora Aroyo, Geert-Jan Houben
4. Personalization on a Peer-to-Peer Television System
Jun Wang, Johan Pouwelse, Jenneke Fokker, Arjen P. Vries, Marcel J.T. Reinders
5. A Target Advertisement System Based on TV Viewer’s Profile Reasoning
Jeongyeon Lim, Munjo Kim, Bumshik Lee, Munchurl Kim, Heekyung Lee, Han-kyu Lee
6. Digital Video Quality Assessment Algorithms
Anush K. Moorthy, Kalpana Seshadrinathan, Alan C. Bovik
7. Countermeasures for Time-Cheat Detection in Multiplayer Online Games
Stefano Ferretti
8. Zoning Issues and Area of Interest Management in Massively Multiplayer Online Games
Dewan Tanvir Ahmed, Shervin Shirmohammadi
9. Cross-Modal Approach for Karaoke Artifacts Correction
Wei-Qi Yan, Mohan S. Kankanhalli
10. Dealing Bandwidth to Mobile Clients Using Games
Anastasis A. Sofokleous, Marios C. Angelides
11. Hack-proof Synchronization Protocol for Multi-player Online Games
Yeung Siu Fung, John C.S. Lui
12. Collaborative Movie Annotation
Damon Daylamani Zad, Harry Agius
13. Content Based Digital Music Management and Retrieval
Jie Zhou, Linxing Xiao
14. Incentive Mechanisms for Mobile Music Distribution
Marco Furini, Manuela Montangero
15. Pattern Discovery and Change Detection of Online Music Query Streams
Hua-Fu Li
16. Music Search and Recommendation
Karlheinz Brandenburg, Christian Dittmar, Matthias Gruhne, Jakob Abeßer, Hanna Lukashevich, Peter Dunker, Daniel Gärtner, Kay Wolter, Holger Grossmann
17. Automated Music Video Generation Using Multi-level Feature-based Segmentation
Jong-Chul Yoon, In-Kwon Lee, Siwoo Byun
18. Real-Time Content Filtering for Live Broadcasts in TV Terminals
Yong Man Ro, Sung Ho Jin
19. Digital Theater: Dynamic Theatre Spaces
Sara Owsley Sood, Athanasios V. Vasilakos
20. Video Browsing on Handheld Devices
Wolfgang Hürst
21. Projector-Camera Systems in Entertainment and Art
Oliver Bimber, Xubo Yang
22. Believable Characters
Magy Seif El-Nasr, Leslie Bishko, Veronica Zammitto, Michael Nixon, Athanasios V. Vasiliakos, Huaxin Wei
23. Computer Graphics Using Raytracing
Graham Sellers, Rastislav Lukac
24. The 3D Human Motion Control Through Refined Video Gesture Annotation
Yohan Jin, Myunghoon Suk, B. Prabhakaran
25. Information Technology and Art: Concepts and State of the Practice
Salah Uddin Ahmed, Cristoforo Camerano, Luigi Fortuna, Mattia Frasca, Letizia Jaccheri
26. Augmented Reality and Mobile Art
Ian Gwilt
27. The Creation Process in Digital Art
Adérito Fernandes Marcos, Pedro Sérgio Branco, Nelson Troca Zagalo
28. Graphical User Interface in Art
Ian Gwilt
29. Storytelling on the Web 2.0 as a New Means of Creating Arts
Ralf Klamma, Yiwei Cao, Matthias Jarke
30. A Study of Interactive Narrative from User's Perspective
David Milam, Magy Seif El-Nasr, Ron Wakkary
31. Soundscapes/Artabilitation – Evolution of a Hybrid Human Performance Concept, Method & Apparatus Where Digital Interactive Media, The Arts, & Entertainment are Combined
A. L. Brooks
32. Natural Interaction in Intelligent Spaces: Designing for Architecture and Entertainment
Flavia Sparacino
33. Mass Personalization: Social and Interactive Applications Using Sound-Track Identification
Michael Fink, Michele Covell, Shumeet Baluja
Keywords: Computer Science, Multimedia Information Systems, Computer Imaging, Vision, Pattern Recognition and Graphics, Database Management, Computer Communication Networks, Information Storage and Retrieval
- Author(s)
- Furht, Borko
- Publisher
- Springer
- Publication year
- 2009
- Language
- en
- Edition
- 1
- Imprint
- Springer US - Boston, MA
- Page amount
- 15 pages
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9780387890241