Clarke, Andy
Videogames and Art
The book details specialized areas of the subject such as machinima and games console artwork and includes a series of individual interviews with both established and emerging videogame artists. In addition to the aesthetic design and production of this area of digital art, contributors examine works of politically-orientated videogame art which depict a critical engagement with the social or cultural issues of its time.
Following this review of the genre’s artistic elements, the book diverts into a broader critical appraisal of the commercial games industry, posing several polemical pieces upon the present quality and originality of video games in general. The book provides a thorough yet accessible introduction to those interested and involved in the academic study of videogame art.
Keywords: Videogame, art, digital art, videopelit, tietokonetaide, sähköinen taide, tietokonegrafiikka, animaatio, taide, sähkökirjat
- Editor
- Clarke, Andy
- Mitchell, Grethe
- Publisher
- Intellect
- Publication year
- 2007
- Language
- en
- Edition
- 1
- Page amount
- 290 pages
- Category
- Art, Art History
- Format
- Ebook
- eISBN (PDF)
- 978-1-84150-954-9