1. Virtual Environments: Issues and Opportunities for Researching Inclusive Educational Practices Kieron Sheehy
2. Learning, Teaching and Ambiguity in Virtual Worlds Diane Carr, Martin Oliver, Andrew Burn
3. The Second Life Researcher Toolkit – An Exploration of Inworld Tools, Methods and Approaches for Researching Educational Projects in Second Life Elena Moschini
4. The Schome Park Programme: Exploring Educational Alternatives Peter Twining, Shri Footring
5. New Literacies in Schome Park Julia Gillen
6. The Third Place in Second Life: Real Life Community in a Virtual World Anna Peachey
7. Design and Delivery of Game-Based Learning for Virtual Patients in Second Life: Initial Findings Maria Toro-Troconis, Karim Meeran, Jenny Higham, Ulf Mellström, Martyn Partridge
8. Learning and Teaching in Virtual Worlds: Boundaries, Challenges and Opportunities Liz Thackray, Judith Good, Katherine Howland
9. Mixed-Methods and Mixed-Worlds: Engaging Globally Distributed User Groups for Extended Evaluation and Studies Daniel Livingstone, Peter R. Bloomfield
10. This is Not a Game – Social Virtual Worlds, Fun, and Learning Mark W. Bell, Sarah Smith-Robbins, Greg Withnail
Emme toimita kirjojen mukana mahdollisesti tulevaa lisämateriaalia (esim. CD- tai DVD-levyjä).