Lee, Wei-Meng
Programming Sudoku
Table of contents
1. What Is Sudoku?
2. Creating the Sudoku Application
3. Basic Sudoku Solving Technique
4. Intermediate Techniques
5. Advanced Techniques
6. Generating Sudoku Puzzles
7. How to Play Kakuro
Keywords: COMPUTERS / Computer Science COM014000
- Author(s)
- Lee, Wei-Meng
- Publisher
- Springer
- Publication year
- 2006
- Language
- en
- Edition
- 1
- Category
- Information Technology, Telecommunications
- Format
- Ebook
- eISBN (PDF)
- 9781430201380