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Poly-Modeling with 3ds Max
Author(s)
Daniele, Todd
Publisher
Elsevier
Publication year
2009
Language
en
Edition
1
Imprint
Focal Press
Page amount
288 pages
Price
40,28 €
PDF+DRM
ISBN
9780080928203
DRM Restrictions
Printing
Not allowed
Copy to clipboard
Not allowed
Poly-modeling is a method used to construct highly detailed, computer generated 3d models. The artist is given the freedom to determine the flow and overall mass of their creation through this free-form digital sculpting method. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for GuerillaFx, one of today's hottest studios, Daniele has high-profile clients that include Coke Zero, MTV, Old Navy, Nike, Target, and HP. Todd Daniele brings this real-world experience to the book. Daniele teaches the technical aspects of poly-modeling, while showing how to ultimately create content in a dynamic, efficient manner. Associated web site offers instructional files that show the models in progressive stages of development; plus a supporting internet forum: readers can log-on to this forum to ask questions or comment on anything covered in the book.
We do not deliver the extra material sometimes included in printed books (CDs or DVDs).
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